ACE broadcasts all detected cheating data, whether it's data from hit samples or data from detected cheating behavior, to the game developers. Game developers can then combine this data with strategic countermeasures to more accurately and effectively combat cheating.
ACE provides a "heartbeat" detection interface to determine whether the SDK has been attacked and whether there is still "heartbeat" data. By passing the data through to the game developer, the game developer can use it as a basis for strategy and effectively prevent the anti-cheat protection mechanism from being completely stripped away.
The ACE anti-cheat SDK possesses comprehensive security status data. ACE transmits this information to game developers, who can then combine it with the game scenario to identify the corresponding status and formulate appropriate countermeasures. This effectively addresses situations where anti-cheat solutions are partially stripped away.
ACE provides game developers with emulator detection capabilities, currently covering nearly 20 mainstream emulators. Game developers can access the ACE broadcast interface to obtain emulator detection data, customize countermeasures, and monitor data in the ACE management backend.
ACE offers public and private real-time anti-cheat modules. The public module will be continuously updated with autonomous anti-cheat capabilities, and users can subscribe to and publish it. At the same time, the capabilities will be made available to users, allowing them to develop their own private modules with flexible and real-time anti-cheat capabilities.